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Broadcast Export Advice
Posted by John Davies on February 24, 2012 at 10:32 pmI’m about to deliver 4 episodes to our channel who have asked for XDCAM 422 files with separate audio tracks.
This isn’t something I’ve had to do before and so after much reading it looks like this isn’t possible from Premiere CS5.5. Before I start looking in to hiring a Mac/FCP setup, what are my options on a Windows/Adobe machine?
Are there any plugins or third party programs that will get me the result I need or is FCP my best option?
Any help appreciated. Thanks,
Alex Udell replied 14 years, 6 months ago 5 Members · 11 Replies -
11 Replies
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Vince Becquiot
February 24, 2012 at 10:41 pmHi John,
At this point Mainconcept’s plugin is the way to go. It’s pretty much up to Sony to create the same Premiere plugin they are currently providing for FCP.
Of course, the FCP solution is free with the Sony software (I don’t think there’s anything for Final Cut X yet?), so if you have access to it, I’d go that route.
Vince Becquiot
Kaptis Studios
San Francisco – Bay Area -
John Davies
February 25, 2012 at 12:32 amThat seems perfect, Kaptis, apart from the price tag! Will have to see how far our budget’s going to stretch on this one.
I’ve downloaded the trial and with my output as specified earlier, it estimates the file will be 8TB! Does that sound right for a 22 minute piece? Apologies, I’ve produced for broadcast in the past but never had to deal with output/delivering before so am unfamiliar with filesizes.
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John Davies
February 25, 2012 at 12:39 amIgnore that last post, shame I can’t delete/edit it. It proves what a long tiresome this day has been – I totally misread the estimated size, it’s 8GB.
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Shane Ross
February 25, 2012 at 12:51 amIf you’ve done broadcast delivery before, than the one-time cost of that software shouldn’t be that off-putting. You use it over and over and over. Unlike outputting to tape, which costs that much, if not more…every time you output.
Shane
Little Frog Post
Read my blog, Little Frog in High Def -
John Davies
February 25, 2012 at 2:26 amThe cost seems fully justified in its own right – just I’ve never had to run final deliverables out before and after this project I can’t see it being anytime soon that I’ll have to again. A colleague has always dealt with final renders in the past but it’s up to me in this case and it seems this plugin will have to be the way to go… best bite the bullet and get it bought.
I’ve just run out a test using the trial and all seems great so far. One query though – if I render a sequence all is fine, but if I render a timeline in which there are multiple sequences nested then my audio is all way out of sync. Is this a known issue with any fix?
The questions are piling up already but I’d best overcome this issue first.
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John Davies
February 25, 2012 at 2:31 amThere are also some clips replaced with AE Comps in which various effects have been applied. In the renders from the nested sequence, these AE clips are repeated for some reason. However if I render the original timeline (pre-nested) then these AE clips are fine.
I’m guessing I could render each sequence individually, and then re-stitch these together where I had my nested comps previously, then render the lot as one full episode? Seems like a long fix but then I’ve only had the program an hour and I’m sure there’s a better known workaround for this.
Sorry, I may be rambling as I clutch at ideas!
Thanks
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Shane Ross
February 25, 2012 at 3:49 amNesting is bad. Useful in some instances, but overall a BAD thing. Don’t nest. Copy and paste the sequences into the master sequence…don’t nest. As an online editor, when I see nesting, I get rid of it ASAP. If it is nested for an effect, I export a self contained QT file, reimport that and use it as a clip instead of a nest.
Nesting=BAD.
Shane
Little Frog Post
Read my blog, Little Frog in High Def -
Shane Ross
February 25, 2012 at 3:59 amWait…this is the PRemire forum…not sure how Premiere handles nests. FCP stinks at it.
Sorry for getting my wires crossed.
Shane
Little Frog Post
Read my blog, Little Frog in High Def -
Tom Daigon
February 25, 2012 at 5:21 amJohn, its a good idea in CS5 to render out any dynamically linked clips in the PrP timeline, in AE.
By that I mean open up the AE comp, render out the sequence, then import it into PrP. If you load it into the source monitor, you can then highlight the existing (same) AE comp clip on the PrP timeline, then right click, and choose REPLACE WITH CLIP IN SOURCE WINDOW. I do this process all the time just before creating a master because AE renders stuff faster then PrP AND it avoids certain gotchas with AE comps in PrP timelines.
Dynamic links are great for fiddling around and getting things the way you want, but render and export from AE then import into PrP and replace on the timeline.
I hope this addresses your issue.
Clear? 😀
Tom Daigon
Avid DS / PrP / After Effects Editor
http://www.hdshotsandcuts.com
Mac Pro 3,1
8 core
10.6.8
Nvidia Quadro 4000
24 gigs ram
Maxx Digital / Areca 8tb. raid
Kona 3 -
John Davies
February 26, 2012 at 3:18 amThanks guys. All making sense now – especially the linked sequences. They’re working fine now.
My only other issue so far is the audio. I’ve never dealt with multiple tracks before for this kind of delivery. How do I specify what audio is on which track in the exported file? We’ve been asked for 1&2 Full Mix and 3&4 M&E
Looks like this is definitely the way to go over the hassle of finding an FCP suite to do all this on. Just wish we had more projects in the pipeline which we’d be needing this for though! At least we’ll have it ready when the time comes though.
Are Sony likely to be working on a Premiere version?
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