Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Break An Object Composed of Many Splines Into Individual Objects

  • Break An Object Composed of Many Splines Into Individual Objects

    Posted by Ryan Paterson on July 9, 2015 at 5:15 pm

    So I converted an XP Tracer to an object (current state->object) but now I’m wondering if I can break it up even further. A number of the splines are not physically connected by vertices, and I would like each of these broken out into their own individual objects.

    There are a lot of vertices so if there’s a way other than selecting each point and using ‘split’ that would be great. Just curious. Or if there’s an easy way to select all points down the length of a spline that would be ok too!

    Ryan Paterson replied 10 years, 10 months ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    July 9, 2015 at 8:53 pm

    Mesh/Spline/Explode Segments

  • Ryan Paterson

    July 9, 2015 at 11:59 pm

    Perfect, thank you

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy