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Bouncing object problems – Rigid Body Dynamics
Hi,
I am animating a cork dropping onto a table using rigid body dynamics.
I am having trouble getting the cork to finally rest on the table. At the moment it seems to be sinking through the surface like quick sand?
Also is there a way for it naturally to come to a stop rather than setting a frame for it to stop on?
Here is my project file to take a look at.
Any advice greatfully appreciated.
Cheers,
Rich