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Bottom of the Sea
I have a project where I need to composite some stuff into an underwater scene.
I’ve created my sea floor with all it’s objects, but it doesn’t look right. I need to have light from the ocean surface on the bottom of the sea. I’m guess I would use caustics for this. My question is, does caustics work on 3D layers?
My sea floor scene uses 3D layers to set up. I have a 3D layer for the sea bottom and surface. The surface is animated.
I’m thinking as I write this… so I’m guessing I would use the surface layer with caustics for the light on the sea floor layer and to do that, I would precomp the sea floor with the caustics effect and then use that precomp for my floor.