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Boole and texturing issue, any advice?
Hi there,
For a client, I need to make animations that are rendered specifically in 48 cross sections. However the cross sections should show a solid surface when sliced, I’m using the Bool tool for this combined with a cloner that slices the desired object in 48 pieces. The problem is that this results into 48 cloned ‘sheets’ of which the texture is revealed by the object moving through it. I know solid objects are not possible to make but are there other ways to create something similar.
What I need is, for example, a ball with a marble texture that shows veins of the marble when sliced in half (or in this case on each of the 48 slices). I’m attaching a file with it that explains it better.
Thanks in advance,
Thom