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Activity Forums Maxon Cinema 4D Body Paint – Problem: Viewport object texture “dithered” – Not normal/24bit

  • Body Paint – Problem: Viewport object texture “dithered” – Not normal/24bit

    Posted by Per Sverre wold-hansen on September 23, 2015 at 12:41 pm

    I have started doing retouch of a scanned 3D-model (persons by iSense-scan) using Body Paint (BP) to prepare for 3D print.

    However, being new to BP strange things happen. Now the viewport shows the model with something
    like a “dithering” of the colors in the texture – Cannot get rid of it…

    Weird: While zooming/rotate, etc. the model in the viewport shows normal/24bit texture.
    As soon as I stop zooming the image is “dithered”. 3 screen grabs below. Help please!
    (I’m still on R15 Studio)



    PerS

    Per Sverre wold-hansen replied 9 years, 3 months ago 2 Members · 2 Replies
  • 2 Replies
  • John Wright

    January 9, 2017 at 10:34 am

    Hi Just struck the same problem in C4D 18 Have you managed to find what the problem was. Cheers

  • Per Sverre wold-hansen

    January 9, 2017 at 3:31 pm

    Sorry – No – Cannot help.
    Per Sverre

    PerS

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