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Body Paint – Problem: Viewport object texture “dithered” – Not normal/24bit
I have started doing retouch of a scanned 3D-model (persons by iSense-scan) using Body Paint (BP) to prepare for 3D print.
However, being new to BP strange things happen. Now the viewport shows the model with something
like a “dithering” of the colors in the texture – Cannot get rid of it…Weird: While zooming/rotate, etc. the model in the viewport shows normal/24bit texture.
As soon as I stop zooming the image is “dithered”. 3 screen grabs below. Help please!
(I’m still on R15 Studio)PerS


