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BM, if you can’t fix this “Out of memory” bug, tell us the limitation.
My configuration meets all the need from the official BM configuration guide.
I got this ugly “Out of memory” popup all the time.
As I reported in the previous post, what I did were not very big projects. Most of them, less than 2000 shots, 5 or 6 reels. That’s quite common for feature films.
I worked as colorist for more than 10 years, and another 15 years in VFX before I turned in to a colorist. So I have some basic knowledgement about different platforms and softwares, like Windows/Macos/Linux/Irix and Flame/Inferno/Henry/IQ/DF/AE/Cyborg/Haleo/FilmMaster/BaseLight/Lustre/Scratch and some others.
I dont want to invoke a fight here, just want to tell my personal feeling about what I encountered since I use the Resolve.Resolve, got quite many unique functions which are very effective and helpful for colorist. Like the tracker, the xml integration, the versatile and always up to date on support different digital camera formats, and many others on the list.
But this “out of memory” thing, is the very basic function a film finishing system should implement, and handle well. Did I made the right statement? I started using software grading system 10 years ago, and Resolve is the first and only system I used, which could not handle all the necessary materials in one project. I have to split one feature into two or more projects, that’s quite nonsense, made simple things more complicated.
At least, tell us what’s the limitation of clips number in one project?