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Blurry reflections and transparency
Ah yes, it makes us all wince when we have to render this, no?
I myself am up against it – I have an animation requested by a client who wants a device that has a hose with a blurry transparency to it. The floor on which it sits is highly reflective but is a blurry reflection.
Does anyone know any tricks or advice to get something rendered within in an acceptable amount of time using the blurry transparency and reflections without it looking like a noise pattern? Or is my only choice to up my samples?
Using R20.
Cheers,
Brian