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blur ‘pops’
Hi all,
Latley, whenver I have a multiplane 3d comp, collapsed inside another comp with a camera, all my blurs on indiv. layers ‘pop’ on and off. Tried using effects on each layer, as well as adjustment layers. Still happens. Sometimes I’ll render 16bit, and it helps, but that shouldn’t be the only solution. A very simple, yet confounding issue.
Has anybody else seen this?
-DomA