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black lining around PI smoke when in shake
I am currently using smoke from paritcle illusion in a project, and whenever I bring it into shake and attach it to my script, there is a really strong black/grey outline around my smoke. Keep in mind, there is an edge detect and dilate erode on my sript below the smoke but it doesn’t seem to affect that outline. I even rendered it out with the no black background on RGB when in the alpha channel menu. If anyone has any info or suggestions, I am welcome to trying them.