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  • Posted by Butch Golden on October 17, 2007 at 2:10 am

    Hi all

    1st post in the AE forums, 1st real project, first intimidating factor.

    I have A4-size architectect drawings and renderings which will have to be scanned and need some kind of idea on the max size of image I’ll be able to plop on the timeline. I want to do a lot of P and Z movement but don’t want to choke AE7.

    Would appreciate your input.

    Butch

    Butch Golden replied 18 years, 10 months ago 2 Members · 8 Replies
  • 8 Replies
  • Butch Golden

    October 17, 2007 at 1:42 pm

    I stand corrected. Have been told that the drawings are A1 size. (1682

  • Butch Golden

    October 17, 2007 at 3:48 pm

    Thanks for your reply Dave.

    These graphics are of a school campus the customer wants a “virtual tour” of. I haven’t seen them yet and also don’t know how in-depth he wants to get with closeups and detail.

    What I’d really like to have is the original AutoCad files so I can render what I want, how I want it, and then just import through the Bridge without having to deal with the paper. (Arrgh!)

    I’ve learned a lot here after lurking about for four months so you can bet that if he wants “deep” then I’ll be pre-comping a bunch for the entire trip up-river.

    Quite a challenge for my first gig!

    With much respect.

    Butch

  • Butch Golden

    October 17, 2007 at 4:16 pm

    One could do nothing but fully agree with you. He says I have as much poetic license as needed but I’ll be asking him a lot of questions just the same.

    I’m not embarrased in the least to come here regarding any aspect of the proj. You guys are awesome and I know I’ll have the best help I can get.

    Thanks a bunch.

  • Kevin Camp

    October 17, 2007 at 4:36 pm

    since it sounds like you will only be working with drawings or still renders you may want to look at andrew kramer’s 3d tutorials on videocopilot.net.

    turorials 37-39 (maybe a few others) deal with adding some extra 3d illusion to flat images. it sounds like they could be very useful for what you’re doing.

    Kevin Camp
    Designer – KCPQ, KMYQ & KRCW

  • Butch Golden

    October 17, 2007 at 4:57 pm

    Thank you sir.

    Truth be known, I have accumulated close to 2gb. of tutorials already and only lack the project files for most. (Can’t seem to find them)

    It’s my mind you’re reading as that aspect of the proj will be a real challenge for this youngster and will surely be a request from the client regarding realism. (I think he’s seen alot on The History Channel)

    On the other hand, if I get the AutoCad files and if I remember correctly, I have some options in depth and thickness that I can accomplish and render out in useable sequences. I’ll just have to look-see. If there’s an artist in me somewhere, he better show up cause I’ll sure need the help.

  • Butch Golden

    October 17, 2007 at 7:42 pm

    Mouldyboot
    I just checked out Andrews’ tuts and I’m stunned. They blew giant holes in my idea that I wouldn’t need many layers. P’raps thats why you spoke up.

    I have a decent dual core box with 2 gb of ram but I see now that I can run into both the troubles you and Dave spoke of, real quick. Depending on the customer’s bottom line for detail, this could end up being a very long up-river trip.

    I have PS CS3 (Educational Ver) but am limited to AE 7 for the moment. Too bad as Vanishing Point is mammish awesome.

    Thanks for the refs and the input.

  • Kevin Camp

    October 17, 2007 at 8:17 pm

    when you get the images, make a quick story board, thinking of how you will want to use the images. that way you can do some cropping and down-rezing to copies of the images in photoshop to make things easier and faster in ae.

    if you later change your mind on a few of the shots, it’s very easy to go back and crop/resize from the original images and bring those into ae.

    when you start a project that seems like it will require a lot of experimenting or trial and error, you don’t want to get bogged down with long render times and frequent crashes for experiments. it’s often faster to rebuild a few comps than to suffer thru 50 previews that take forever…

    Kevin Camp
    Designer – KCPQ, KMYQ & KRCW

  • Butch Golden

    October 17, 2007 at 8:50 pm

    To be frank, I hadn’t looked to see if AE could storyboard but I have used Liquid extensively in the past for that. It would definately be beneficial here and a great suggestion as the giant looms closer.

    Again I thank you.

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