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Activity Forums Maxon Cinema 4D BG problem? Not capturing the whole image

  • BG problem? Not capturing the whole image

    Posted by Denisa Costin on January 12, 2017 at 4:34 pm

    Hey guys! I have been having this problem recently regarding the Bg, basically it doesn’t show the full view, so when i render it out i am left with the grey lines from c4d, My settings are 1920 per 1080, film aspect HDTV 16:9, dont know what else is wrong? I never used to have this problem before

    Jim Scott replied 9 years, 4 months ago 2 Members · 9 Replies
  • 9 Replies
  • Jim Scott

    January 12, 2017 at 6:33 pm

    The render in the View window will have grey bars outside of your Render Settings dimensions. The render in the Picture Viewer will show the final results. Is this what you are referring to?

  • Jim Scott

    January 12, 2017 at 6:48 pm

    Actually what I meant to say was the image in the View window will have the grey bars showing in the area that is outside the Render Settings. If your background image is 1920×1080, but your View window is wider for example, a render there will have grey bars on your background because it isn’t large enough to fill it. If your Render Settings are 1920×1080, the background should fill it in your final render.

    Hope this makes sense. Or perhaps I haven’t understood your problem.

  • Denisa Costin

    January 13, 2017 at 12:12 pm

    yes! When I render it out in Picture viewer, it show the grey bars

  • Denisa Costin

    January 13, 2017 at 12:15 pm

  • Jim Scott

    January 13, 2017 at 4:53 pm

    Background images are scaled to your output settings when rendered. I suspect that your background image is not filling the background when you render because you have modified its Length U/V and/or Offset U/V settings in the Texture Tag. For a 1920×1080 final render, if your background image is 1920×1080 then Offset U/V should be 0% and Length U/V should be 100% (unless you are trying to move it or stretch/shrink it for visual effect). It appears that you just need to adjust the Offset U and V in order to move it up and right.

  • Denisa Costin

    January 13, 2017 at 11:21 pm

    Ohhhh! I see, yeah mines are correct exactly like yours, i tried to change the offset U, While notice change it still wouldn’t cover

  • Jim Scott

    January 13, 2017 at 11:31 pm

    If you’re not able to find the problem post your project file and I’ll take a look at it.

  • Denisa Costin

    January 14, 2017 at 12:48 pm

    Thanks Jim! You are the best! I managed to fix the problem! you were right! It was about the offset, but just needed to adjusted so it capture the whole bg! Thanks man!

  • Jim Scott

    January 14, 2017 at 3:03 pm

    You are very welcome. I’m glad you got it worked out.

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