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Activity Forums Adobe After Effects Bezier Handles in graph editor

  • Bezier Handles in graph editor

    Posted by Tony Hudson on July 24, 2009 at 3:33 pm

    I am fairly new to AE, having used mostly Shake in the past. I have an issue where my Bezier handles appear inconsistently. I set the keys to Continuous Bezeir and sometimes the key will have a handle and sometimes it will not. Is there a handle visibility toggle I am missing? I have searched the help and web in vain.

    thanks

    Tony Hudson- Visual FX Supervisor for “The Singularity is Near” and “The Pranksters”

    Sam Hakes replied 8 years, 6 months ago 12 Members · 14 Replies
  • 14 Replies
  • Tony Hudson

    July 24, 2009 at 3:42 pm

    When I highlight the keyframe it will glow yellow, but no handle. I can visually see the slope of the curve change when I toggle from linear to Continuous, but I have not handle to control the slope. perplexing.

    Tony Hudson- Visual FX Supervisor for “The Singularity is Near” and “The Pranksters”

  • Tony Hudson

    July 24, 2009 at 3:51 pm

    I should also mention that I am losing the Bezier handles in the value graph, not the speed graph.

    Tony Hudson- Visual FX Supervisor for “The Singularity is Near” and “The Pranksters”

  • Tony Hudson

    July 24, 2009 at 10:01 pm

    Nope, not that. I actually came across that page this morning while trying to figure this out. I think it has something to do with the zoom magnification within the value editor, but that is just a guess.

    I have also tried switching to the curve tool and converting to try to pull out handles. Doesnt’ work. Also tried the suggestion of using the ‘G’ key to pull out the handle. No luck there either.

    thanks tho

    Tony Hudson- Visual FX Supervisor for “The Singularity is Near” and “The Pranksters”

  • Touko Maksimainen

    April 13, 2010 at 7:03 am

    Well, I’ve run into this often, and it took me a long time to figure out.

    AE doesn’t allow bezier handles for linked multi-spatial properties (Anchor Point, Position, Orientation, Scale). Your options are to either try to make do with the speed graph or separate the property dimensions.

    Right click on the property and click Separate Dimensions. Now if you for example applied this to Position property you would get position x, position y (and position z if 3d) which you can then animate separately using the bezier handles.

    It actually isn’t AE’s fault, it’s just many other programs separate the dimensions by default. If you were allowed beziers with multi-spatial properties you would run into problems like the gimbal lock.

  • Sam Papai

    May 19, 2010 at 3:52 pm

    Do you know why some linked properties won’t let you separate the dimensions? Specifically, I’m working with a text animator position property. The option to separate dimensions is grayed out. Also, there was another multi-spatial property that wasn’t letting me separate dimensions either, but I don’t remember what it was… I know this works with the basic transforms, but is there a way to do it with other properties as well?

    Thanks.

  • Mark Oertig

    November 1, 2012 at 9:28 am

    Allready more then two Years ago, but thanks a lot for the Info! 🙂

  • Dasz Szabó

    March 2, 2015 at 1:26 pm

    This information and all contributions, still helpful (2015). Thanks!

  • Rob Fasold

    March 26, 2015 at 5:09 am

    Dito, just saved me from more aggravation! Thank you all kindly.

    Cheers

  • Frank Wells

    July 14, 2015 at 8:40 pm

    winner winner chicken dinner. Thanks, that helped me out.

  • James Poulakos

    November 20, 2015 at 8:07 pm

    Yep, this question and its answers helped me today, too. Thanks, Dave, et al!

    BTW, it helps speed my work to know these 2 shortcuts for changing keyframe interpolation:

    Set a key’s interpolation (so you can get bezier handles): Ctrl+Alt+K / Command+Option+K (Mac)

    TOGGLE a key to Hold or Auto Bezier: Ctrl+Alt+H / Command+Option+H (Mac)

    Also, I found it helpful, if I separate the dimensions, to just get rid of any dimension I wasn’t animating. I’m making an object bounce vertically right now, so I got rid of the X position keys by clicking the little stopwatch for X.

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