Activity › Forums › Apple Final Cut Pro X › Bezier curve control of keyframes when Time Remapping
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Bezier curve control of keyframes when Time Remapping
Posted by Jim Bachalo on June 25, 2011 at 4:03 pmTime remapping and pan and scan effects are super quick in FCPX. But how do you fine tune, ramp the speed via bezier curves like you can in After Effects? Is this even possible?
Local is the new global
John Spirou replied 13 years, 2 months ago 5 Members · 13 Replies -
13 Replies
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Josh Gross
June 25, 2011 at 5:16 pmSeems like the range selector is how you fine tune time remapping.. can’t say I’m much of a fan because it seems like it cuts from one percentage the next without averaging the change.. example: 100% > 50%> 0% (hold) Maybe someone can enlighten me?
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Fabiana Cruz
June 25, 2011 at 10:25 pmThere are other posts talking about this.. Unless I’m mistaken, (and I wish I was) the Time Remapping tool is sluggish, buggy and very limited compared to the one in FCP7, and I’m not even gonna start comparing it with the one in After Effects.
So, you’re not dreaming. Sadly for now, Time Remapping in FCPX is like banging rocks together to make a fire. -
Josh Gross
June 26, 2011 at 1:53 amLooks like FCPX has a default ramp between speed changes. Although I can’t tweak them like in AE, they feel pretty solid to me and I sorta appreciate not having to worry. I’ll be more cautious about posting tips in the future.. surprises everywhere.
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Jim Bachalo
June 26, 2011 at 2:55 pmOk, not 100% sure but I think to get more fine tuned control of time remapping you would be able to do it my round tripping into Motion and back…..similar to the Premiere to After effects round tripping.
Local is the new global
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Fabiana Cruz
June 26, 2011 at 3:15 pmThat kinda sucks 🙁
But if at least the round trip is a breeze, I suppose we could get used to it…
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John Spirou
June 26, 2011 at 6:56 pmFor effects you can, see here.
https://forums.creativecow.net/readpost/344/520 -
Simon Ubsdell
June 26, 2011 at 7:47 pmBut, John, Smooth is just an Ease In/Ease Out behaviour – the original question was about Bezier curves which of course don’t exist – yet.
And a proper graphical keyframe editor seems to be an essential requirement at this level – I’m hoping that’s coming as well.
Simon Ubsdell
Director/Editor/Writer
http://www.tokyo-uk.com -
John Spirou
June 26, 2011 at 7:51 pmFor retimming , you have many options…
You can select for example the area in you clip (by pressing R and drag the selection) , then goto retiming options and choose ramp from / to 0%.
Then you have 4 segments , that you can change to make smooth retimings.
If you choose a better video quality , (optical flow – frame blending) you have very smooth retimings. -
John Spirou
June 26, 2011 at 7:57 pm -
Simon Ubsdell
June 27, 2011 at 8:19 am[john spirou] “There are handles in every keyframe, not just smooth in/out… you can mix linear – curved keyframes etc., search for it ….”
These are controls for adjusting the spatial interpolation of the path of the transform – they are not for shaping the temporal keyframe interpolation.
Simon Ubsdell
Director/Editor/Writer
http://www.tokyo-uk.com
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