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Bevelled edges on After Effects extruded Vectors making shapes too big
Ok, I have a complex puzzle animation. My problem is that the bosses want a ‘bevelled’ edge applied. So working with vectors and extrusion I create my 3D elements, but when I apply the extrusion it externally extrudes and makes the shapes bigger and therefore unusable. I can create a nice looking bevelled effect with the same extruded shape in Photoshop but I don’t know how to get that effect in Ae- and I need to keep each piece of the logo independent.
Can anybody please help?
