Activity › Forums › Maxon Cinema 4D › Bevel deformer on intersecting objects Maxon Cinema 4D Bevel deformer on intersecting objects Posted by Darren Lee on April 28, 2020 at 8:37 pm Hi, I’d like a bevel deformer to affect the join between 2 intersecting objects: so I can then animate them: Is this possible without melding the 2 objects together into 1 polygon? I’d also like to try it with the subdivision surface Thanks Darren Lee replied 6 years ago 2 Members · 2 Replies 2 Replies Sam Treadway April 29, 2020 at 2:11 am There needs to be something in place to define where they intersect and the relationship between the two objects. That’s what you can use the Boole object for: 14097_bevelatintersection.c4d.zip Darren Lee April 29, 2020 at 6:15 am Fantastic, thanks Sam, that works: Reply to this Discussion! Login or Sign Up Public All Members My Connections Only Me PublicAll MembersMy ConnectionsOnly Me Public All Members My Connections Only Me Reply to this Discussion! Login or Sign Up