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Best way to preview resource intensive effects? Why does Reference Monitor update before Program Monitor?
I’ve been testing Unsharp Mask on some footage, and unfortunately it’s so resource intensive that it’s really hard to on/off and preview changes. One thing I notice is that with certain effects, like even nudging the frame around in a transform, the reference monitor updates before the program monitor does. Why? And is there a better way of previewing these types of things?
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