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Activity Forums VEGAS Pro Best Render Settings for Red/Cyan 3D

  • Best Render Settings for Red/Cyan 3D

    Posted by Sam Caino on April 20, 2012 at 2:54 am

    I am creating a Red/Cyan 3D project that will be projected on a big screen. When outputting my computer to the VGA projector and playing the 3D clips through Vegas (with glasses on), they look fantastic. However, when viewing the .mpg I render out with VLC player, I see something almost like double vision on the elements that are 3D.

    I believe I have found the correct lens separation and depth adjust settings and what I am seeing now is a result of the colors in the .mpg not being completely accurate.

    Does anyone know the best container/codec/settings for rendering out a red/cyan 3D video? Perhaps the answer to this question is the same as which format is the most color accurate in general.

    If anyone has already been through this and has the solution, it would save me hours of trial and error (which I am about to start now as I wait for a response).

    Sam Caino replied 14 years, 3 months ago 2 Members · 2 Replies
  • 2 Replies
  • John Rofrano

    April 20, 2012 at 4:40 am

    I haven’t tried this but I would think that your aquasition format might be the best delivery format. I’ve seen 3D cameras that shoot mpeg4 so I would imagine that delivering in mpeg4 should give you acceptable results.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • Sam Caino

    April 20, 2012 at 2:55 pm

    Thank you for your response. I would like to give an update for anyone who may come across this in the future.

    I am converting old, public domain movies to 3D by masking out the elements I want to pop and applying the red/cyan to just those layers.

    What I am finding with .mpg and DVD is that the red on the 3D effect renders out inaccurately enough to cause the double vision, because you are still seeing red through your left eye.

    After trying Sony AVC and an Animation MOV, I have found Animation MOV to work the best so far.

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