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Best loop method
Posted by Dennis Miller on July 29, 2005 at 10:49 pmGreetings. I have a scene with 300 frames that contains a single object that moves around the screen via keyframes. I want to exoand the scene into 3000 frames and have the obejct repeat its path 10 times. What is the best way to have the object/path loop over the entire duration of the expanded scene?
Thanks very much.
DennisDennis Miller replied 20 years, 9 months ago 2 Members · 8 Replies -
8 Replies
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Chris Smith
July 29, 2005 at 11:08 pmSelect the keyframes and select the ‘cycle’ option. Or ‘cycle with offset’ should that work better for you.
Chris Smith
https://www.sugarfilmproduction.com -
Dennis Miller
July 30, 2005 at 2:05 amThanks much, but I am in the Timeline, I have “All” selected, but I don’t see a Cycle option.I don’t want to simply play the entire animation 10 times, btw, I want this one object to loop 10 times while other things happen throughout.
Thanks again.
D. -
Chris Smith
July 30, 2005 at 6:13 amThis will do what you want. Show the Fcurve of the animation. select the keyframes that make up your animation that you want looped (minimum of 2 keys needed it seems). Then under the ‘curves’ menu in the FCurve pane, select cycle, then enter in the amount of times you want it to loop. It will loop these keyframes independently of the timeline as a whole. You can also select ‘cycle with offset’ to make the keyframes restart from a relative position rather than the absolute values in your keys. For example if you animated a ball that bounces once, ‘cycle’ will make it loop that one bounce starting from it’s position everytime. ‘cycle with offset’ will make it bounce at the position where it left off so it will “bounce down the street”.
Chris Smith
https://www.sugarfilmproduction.com -
Chris Smith
July 30, 2005 at 6:14 am -
Dennis Miller
July 30, 2005 at 2:51 pmThanks Chris – that’s got it (thought it would be in the Timeline).
Re: the rants – well I put all my aggression into my “abstract” animations, which you can see at my site! 😉Thanks again for the help.
Dennis
http://www.dennismiller.neu.edu -
Chris Smith
July 30, 2005 at 3:41 pmWhoops, I meant to say “minimum of 3 keys needed it seems” and not 2. Glad it worked.
Chris Smith
https://www.sugarfilmproduction.com -
Chris Smith
July 30, 2005 at 3:58 pmVery nice work Dennis. Is most of it procederal? Like “into the Grid” was that modeled by hand, or was part of it then instanced many times? Sems there is a lot of instancing going on. Very interesting.
Chris Smith
https://www.sugarfilmproduction.com -
Dennis Miller
July 30, 2005 at 4:33 pmThanks for watching, Chris. The commercial stuff was done for the VOOM network, and they wanted lots of native high def work – not too fussy – so I just cranked up some processes and let it fly, then added the music. The Concert stuff – all of which was done in POVray except for the most recent, Cross Contours (C4D)- is much more defined in terms of form and development of ideas, but there again, I don’t do a lot of modeling per se. But of course all decisions regarding pacing and continuity are my own!
Best,
Dennis
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