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  • best fcp codec for motion graphics

    Posted by Buchiach on November 29, 2006 at 4:10 pm

    Hi all

    I have created some graphics in motion and exported them as an uncompressed animation. What is the best codec to use within Final Cut Pro on the sequencer as i am having trouble getting the images to look as sharp as they do in Quick Time?

    Thanks

    Tim

    Cromwell Karlon replied 19 years, 5 months ago 4 Members · 4 Replies
  • 4 Replies
  • Oliver Peters

    November 29, 2006 at 5:26 pm

    The graphics will only look sharp if no scaling is going on. You need to make sure the graphics were built to match your FCP settings. For example, uncompressed NTSC is 720×486, non-square pixels, lower field first. If your graphics/animations were built to these settings, then they will be sharp in FCP.

    1. Do not resize or reposition your graphics in FCP. Motion tab settings should be in their default settings.
    2. When you render your animations, render in uncompressed 8-bit or 10-bit and make sure your FCP settings are the same.
    3. Finally, make sure your Viewer or Canvas settings are at 100% to see actual sharpness on the screen.

    Sincerely,
    Oliver

    Oliver Peters
    Post-Production & Interactive Media
    Orlando, FL
    http://www.oliverpeters.com

  • David Roth weiss

    November 29, 2006 at 7:08 pm

    [buchiach] “What is the best codec to use within Final Cut P”

    Tim,

    The answer to your question really depends upon the video in your timeline and your timeline settings, which you didn’t mention. If you’re cutting DV on DV timeline, no graphics that you create will ever be as crisp as the original, because they’ll be knocked down substancailly by DV compression. So, it makes litle difference what codec you use to create them — even if you created your graphics at stunning 4K resolution, placing them on a DV timeline will render them as DV.

    So, if you want your graphics to retain their full resolution, you’d create them 8-bit or 10-bit uncompressed, then cut them into your DV material in an 8-bit or 10-bit uncompressed timeline. The DV material would all have to be be rendered on the timeline, but, your graphics would remain uncompressed.

    Does this make sense?

    DRW

  • Cromwell Karlon

    November 30, 2006 at 5:35 am

    How do you do 8bit and 10bit files on the time line?

  • Cromwell Karlon

    November 30, 2006 at 5:35 am

    How do you do 8bit and 10bit files on the time line?

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