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  • Bending a gradient

    Posted by David Cabestany on September 28, 2009 at 3:11 am

    Hello all,

    I’m trying to replicate an aluminum tube which has a somewhat related to a funnel shape. I created a nice gradient which mimics the texture and illumination of aluminum, but I haven’t been able to bend the light streaks at the bottom, I tried to create a gradient mesh and also blending several objects, but when there is so many color variations, both options get very tricky and yield poor results.

    Does anyone can think of a way of bending the gradient fill to follow a certain path or something like that?

    Here’s an image of what I’m trying to do, I think it’s pretty self explanatory:

    screenshot2009-09-27at11.09.09pm.png

    Best,

    D.

    David Cabestany replied 16 years, 7 months ago 2 Members · 2 Replies
  • 2 Replies
  • Les Nemeth

    October 3, 2009 at 12:01 am

    Use blends. Eg, make 4+ lines as in the figure below. Color them appropriately, then blend:
    Blend 1

    You can also create fancy blends this way, eg a CD/DVD:
    CD-ROM

  • David Cabestany

    October 3, 2009 at 12:33 am

    Hi Les, thanks for your reply.

    Your example is very good, is so simple and practical that made me think: Why I didn’t think of that? Clear indicator of a good idea.

    Unfortunately I was in a hurry with such project so I ended up creating a gradient mesh that although took me a lot to create it came out nice, but I for sure will try your method next time.

    Thanks!

    David.

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