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BCC 8 Particle Emitter 3D – Problem or just how it is?
So I finally figured out how to get BCC Particle Emitter 3D to use my graphic as an emitter with an alpha channel.
So now when I put my graphic in, simple text .psd 1920×1080, which takes up most of the frame, the text I mean and put the PE 3D to it, the emitter looks as if its a 1/4 or less of the original size. Now I know I can bring the emitter forward with the Position Z (I think, not in front of me at the moment) slider and bring it back to its intended size, but why isn’t it the same size to begin with?
Thanks
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