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Basic Texturing/Lighting Advice please.
Hi. I’m wondering what’s the most efficient way to quickly create a decently stylized scene with a number of objects.
I created a scene in Google Sketchup, and exported it as an OBJ file. If I drop a Camera in the scene and render it, it looks like this:

How can I efficiently give all of these buildings enough texture and (perhaps) randomly different colors so that it looks at least passably interesting. It can be totally cartoony like this:

Or something similarly simple.
Does that make any sense?
Thanks for any and all help,
Phil McCarty