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basic fractal noise loop expression question
Hello All,
I’ve got a fractal noise animation moving perfectly and have distorted this animation with corner pin. I’ve watched the how to loop fractal noise tutorial by Aahron, and tried his technique to make it loop seamlessly by placing a key frame one frame beyond the comp’s time settings as well as clicking cycle evolution. Unfortunately the animation jumps at the end, even when I do this. I then tried creating a new comp and placing the fractal animation inside this comp. I added a time remap and added an expression to this loopOut(“continue”), i also tried loopOut(“cycle”). Alas, it still jumps…anyone out there have any ideas. I must just be missing something really simple.
Thank you!
h