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Baking Question…
So i have this triangle object that has transparency and a light inside of it. In the scene the triangle flies around (the light is inside a null with the triangle) so the light flies around with it. The triangle is interacting with a fw other triangles that are also emitting light of different colors so each triangles lights are interacting with eachother/reflecting/etc…. This is quite a render intensive thing and I was wondering if there was anyway to bake the light that is emitting through the transparent material? Or is this impossible because it’s a moving light?
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ej.hassenfratz
senior.graphic.designer
wjla-nc8/eyedesyn.com
washington.dc
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