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Forums Maxon Cinema 4D Baking particle emitter animation for export

  • Baking particle emitter animation for export

     Hilary Tsai updated 1 month ago 1 Member · 1 Post
  • Hilary Tsai

    December 23, 2021 at 11:41 pm

    I’ve tried the two main ways of baking particle animations (particle bake and mograph cache tag on a cloner with emitter as object). I want to export the particles as .obj or .fbx but neither are retaining the baked animation. Is this something that is not supported? Is there a way to ensure the animation bakes out with the particles?

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