Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D bake clones

  • bake clones

    Posted by Gon Perdigao on July 1, 2010 at 11:54 am

    hi there i have 2 emittors that are emitting particles, how can i bake then?
    Cause when i aply the bake tag, cinema calculate everything, but i not the tag continue with the brown color.

    can anyone help me?

    thanks a lot

    Jay Ingles replied 14 years, 7 months ago 3 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    July 1, 2010 at 10:07 pm

    AFAIK you can’t bake an emitter directly. But if you have MoGraph you can clone onto the emitter (object mode) and use a mograph cache tag, which essentially bakes the emitter for you. Works with TP too, butw.

  • Jay Ingles

    October 18, 2011 at 4:52 pm

    Hi Adam, Can you elaborate on this a little?

    If i’ve made an Emitter with 12 polygons within it, where would i incorporate the Cloner object?

    Like this?
    Emitter->ClonerObject(objectmode)->12 polygons ?
    Then add a Mograph Cache tag on the Cloner?

    Thanks a lot!

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy