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bad render
Hi there i’ve made this render, and sometimes the texture get funky, and i don’t know why.
I’ve render it in net render
The render settings was :
Global ilumination :
General :
IR+QMC(still image) with the difuse depth of 1 and primary intensity of 100
Irrandiance cache :
Stochastic samples : low
Record intensity :low
Interpolation method : least squares
Smothing : weak
Oversamplig weakIrradiance cache :
Lock – check
Auto load – check
Auto save – checkAmbient Occlusion
the settings were the generic when you enable it
Anti-Aliasing :
Anti-Aliasing: Best
Filter : still image
min level : 2X2
Max level 4X4
use object properties – check
MIP Scale : 50%
Small Fragments : Hybrid
I also enable the multipass, Ambient Occlusion, Global Ilumination, RGBA Image and Object Buffer.
The reference is the RGBA Image, cause i render in Net Render and something went wrong and i end up with th B3D files and not with the PNG as i had output it, and the multipass.
Here is the stills and a render made in after effects in H264, no composition was made
Link : https://www.sendspace.com/filegroup/4gyfMBlGOD3LCpAZS39EehS9HUNzJD0V
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