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Activity Forums Maxon Cinema 4D bad render

  • bad render

    Posted by Gon Perdigao on November 4, 2011 at 4:19 pm

    Hi there i’ve made this render, and sometimes the texture get funky, and i don’t know why.

    I’ve render it in net render

    The render settings was :

    Global ilumination :

    General :

    IR+QMC(still image) with the difuse depth of 1 and primary intensity of 100

    Irrandiance cache :

    Stochastic samples : low
    Record intensity :low
    Interpolation method : least squares
    Smothing : weak
    Oversamplig weak

    Irradiance cache :

    Lock – check
    Auto load – check
    Auto save – check

    Ambient Occlusion

    the settings were the generic when you enable it

    Anti-Aliasing :

    Anti-Aliasing: Best

    Filter : still image

    min level : 2X2

    Max level 4X4

    use object properties – check

    MIP Scale : 50%

    Small Fragments : Hybrid

    I also enable the multipass, Ambient Occlusion, Global Ilumination, RGBA Image and Object Buffer.

    The reference is the RGBA Image, cause i render in Net Render and something went wrong and i end up with th B3D files and not with the PNG as i had output it, and the multipass.

    Here is the stills and a render made in after effects in H264, no composition was made

    Link : https://www.sendspace.com/filegroup/4gyfMBlGOD3LCpAZS39EehS9HUNzJD0V

    Gon Perdigao replied 14 years, 6 months ago 1 Member · 0 Replies
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