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axis issue
I have an object with its unique axis, and I have mirrored the object across XY coordinates, then have made the object editable. I have split the result into individual objects. The original has the correct axis, however the mirrored “split” object retains the originals axis coordinates. Of course I could “center axis to” but this would not be correct. I could also tweak and get it “pretty close” using the axis tool, but I don’t want “pretty close” I want the exact mirrored axis.
Does anyone know how to go about doing this?