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Avid … peculiarities
Hello all, Just learning my way through Avid MC 3.0 and thought I’d post some behaviors I thought prudent to run by the group since they seem odd from the outside looking in. I come from an Adobe world, so this is my background that I’m trying to forget as i try to learn Avid.
With Premier, if I have an image sequence, I click the first frame, indicate it’s an image sequence and click ok and 5 seconds later, poof, the sequence is in my project bin ready for editing. As well, if I have a series of .mpg files captured via our studio capture pc running OnLocation (which is an Adobe app for capturing DV/HDV footage via firewire) Premier will open those MPEG2 HDV files and put them in my project.
With Avid, this seems much more complicated. An image sequence first must be automatically transcoded into some codec Media Composer likes or thinks is appropriate for my project. This takes forever on my Quad core powermac. Likewise, with MPEG2 HDV files, Avid will report it does not support those files, of which I have to take into squeeze and transcode into say a .mov with DNxHD codec. Then they import just fine, all be it 3xlarger filesizes.
So peculiarity #1 observation would be, why all the hub-bub? Does avid support a narrow range of codecs for editing? It seems like it will capture HDV from a deck just fine, but I imagine it is actually doing a realtime transcode, since it didn’t like the captured mpg files from harddisk on import.
On a side note, is there a format that is native to the real world that Avid will edit in so that transcoding and duplicating harddrive space requirements for an edit job is not required?
Next, referencing the Adobe and FCP worlds, if i want to apply a key effect
and a garbage mask effect and maybe also a gamma effect to a piece of footage, I can do so and the effects palette for the clip simply tallies all of the effects I’ve added. In Avid, the application of an effect on a clip is indicated by an effect icon in the center of the clip, with a blue or green dot indicating weather that effect needs to be rendered or runs in realtime. Peculiarity #2 would be, this seems very limiting to me. I would like to apply multiple effects to a clip, but any given clip in the timeline has only one icon for effects, and clicking on a new effect essentially removes the old effect. For example, adding the keylight effect to a clip, and then adding a film-grain effect removes the keylight. Does Avid not multiplex effects hierarchically like Adobe? And even if it does in some way, it seems like it limits itself by requiring some effects be rendered. Is it not possible to run effects in real time, even if it might take longer to update that frame for that clip?
One other observation I’ve noticed is that with the lack of drag/drop as a key editing mechanism, Avid does most things by clicking a selection and then clicking elsewhere to apply those selections to your timeline. When you apply this to timelines, say you have multiple sequences, it doesn’t appear that Avid allows for a nesting of sequences. You can open many sequences, but when it comes to putting sequence 1 in sequence 2, this functionality does not seem present. I think this one is my misunderstanding of Avid workflow, though.
Last, in a very basic project, inevitably I will need to zoom and/or pan footage. The effect editor does not have these position and scale and opacity markers present like I’m used to in the Adobe world under the effect control motion. There doesn’t seem to be an effect for this either?
Thanks for reading. I do find myself cursing up a storm, but that’s only because I don’t like feeling like an idiot… 🙂 At the very least, I want to see the light that so many others who use Avid see.
CS3 – Mac
C4D