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Auto squash & stretch in C4d?
Hello,
I’m new to C4D and I’m trying to add some squash & stretch to a simple object. From what I can see, everything needs to be manually keyframed – the squash & stretch deformer does not respond to motion, unlike in most 3D software. I’m hoping I’m wrong, and there must be a simple way to add auto-squash & stretch to an animated object, without the need to use soft body dynamics.
Any suggestions would be most welcome!
– Paul