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Activity Forums Adobe After Effects auto-orient…

  • auto-orient…

    Posted by Thiery Roussel on August 23, 2007 at 10:45 pm

    there must be something I have miss…
    I have a composition where a bunch of layers orbit around a character, and a camera sitting away… looking at the scene. I have offset the anchor point of the layers, then played with there y-rotation. I activate the auto-orient toward camera option, But the layers remain facing toward the anchor point and not the camera.
    I then try to pre-comp the layer but with not offseting the anchor point. (Just distribute them in 3D space and making the auto orient active…) And then played with the y-rotation of the pre-comp… but still the layer looking flat when pass-by the camera.
    there must be something I have miss because I have often seen this orbit animation…

    Thiery Roussel replied 18 years, 11 months ago 2 Members · 2 Replies
  • 2 Replies
  • Trent Armstrong

    August 24, 2007 at 2:24 pm

    Hi!

    I think the issue here is that you are using the anchorPoint to offset the objects because when you try to rotate the objects they still want to point at the camera which keeps them from rotating at all.

    Try setting a NULL where your character is and parenting each of the objects to the NULL. Reset each of the anchorPoints and then offset the objects using their positions. Then rotate the NULL. This will send the objects spinning or revolving around the character.

    The important part then is to get the objects to face the camera. That is going to require an expression.

    Opt+Click or Alt+click (Windows) on the Y rotation property of one of the objects. With the expression area highlighted, Pick-Whip the Y rotation of the NULL.

    The go back to the beginning of the expression and put a “-” (minus sign) in front. This will tell the object to rotate the opposite direction as it revolves around the character and will essentially cause it to point at the camera at all times.

    If the camera is off axis, it might be necessary to add a little rotation offset to your expression. You could put parenthesis around the whole thing and then add “-20” “+30” or whatever will get the object pointing directly at the camera.

    Good Luck!
    Trent

  • Thiery Roussel

    August 24, 2007 at 3:55 pm

    wow..
    It work just like i expected. thanks

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