Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums VEGAS Pro Audio / vocal effects

  • Audio / vocal effects

    Posted by Stewart Bourke on March 23, 2011 at 2:00 am

    Slightly OT – but I hope someone could give me some advice on audio effects processing – especially for voice.

    I am shooting some video for a school show to mix with live action, and I am looking for some advice on audio effects. Where would one go for tutorials/advice on vocal enhancements (e.g. deeply-bass-enhanced voice effects with chorus modulating etc).

    I am aware that a lot of this type of work is based on lots of trial-and-error and experience, but would anybody have any resources or sources of information on the general approach. For example, there are a lot of audio effects in Vegas, and I am sure that much of what I want to achieve can be done by combining some of these effects, but I am not sure where to start.

    Any suggestions much appreciated.

    Thank you.

    John Rofrano replied 15 years, 1 month ago 4 Members · 5 Replies
  • 5 Replies
  • John Rofrano

    March 23, 2011 at 2:21 am

    [Stewart Bourke] “Where would one go for tutorials/advice on vocal enhancements (e.g. deeply-bass-enhanced voice effects with chorus modulating etc). “

    I don’t know of any tutorials but I can point you in the right direction. Deep base can be achieved with a “Graphic EQ”. Also “Pitch Shift” can produce a deeper voice if you are going for a scary monster effect. Finally chorus modulation would be the “Chorus” plug-in. So open the audio plug-ins and look for those by name. That should get you started.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • Scott Francis

    March 23, 2011 at 2:14 pm

    A fifth or octave would be the interval for a really deep bass (using pitch shift), I would google audio FX and look for some tutorials on that…

    Scott Francis
    Mind’s Eye Audio/Video Productions

  • Kevin Mccarthy

    March 23, 2011 at 6:43 pm

    Stewart, it sounds to me lilke you may be looking for a way to “add some “nads” to a voice over track as opposed to creating a freaky over enhanced monster voice. It that is indeed the case, here are some suggestions.

    If your original voice track has a lot of background noise, wind, HVAC etc., do a “noise reduction” adjustment first. If you don’t anything else you do will only amplify this noise problem. Some low frequency noise can be removed with an EQ setting, but it will also affect other portions of the track. It’s better to use a noise reduction setting. Just find an open section of the track that only includes the offending noise and get your baseline noise reduction effect to be used on the rest of the track.

    If you want to “thicken and level” the voice, then use a compression setting of 5 to 1, up to 8 to 1. Use a quick attack setting and a longer release setting to avoid a “pumping” effect to the voice.

    Look at your track and see if you have any extremely high peaks in your wave form where someone coughed,, sneezed, dropped something etc. causing it to peak. Highlite and replace these with “silence” (do not simply delete these sections as that will thow your audio out of sync with your video. Then normalize your track to 90%. This will give you a natural sounding voice track that sounds louder and at 90% overall level, still leave you room for a music bead etc with out going over 100% VU levels. Please note that levels above 100% create digital distortion, drop-out and in some cases digital noise that can damage speakers.

    Good luck and let us know if this helped

  • Stewart Bourke

    March 24, 2011 at 7:51 pm

    Thanks all – great suggestions – and a great start. I knew vegas had all I needed – very very happy with the results so far.

    Started with the noise reduction as suggested, then created 4 tracks of the same audio, pitch shifted the first down by 4, then the second down by 8 and the third down by 12 (preserving duration) – added some +ve bass eq to all, and some EQ at the top end for the lower tracks and it makes it much ‘crisper’, chorus to the lower two and some reverb to the three pitch-shifted ones..

    Thanks again.

  • John Rofrano

    March 24, 2011 at 9:19 pm

    [Stewart Bourke] “Started with the noise reduction as suggested, then created 4 tracks of the same audio, pitch shifted the first down by 4, then the second down by 8 and the third down by 12 (preserving duration) – added some +ve bass eq to all, and some EQ at the top end for the lower tracks and it makes it much ‘crisper’, chorus to the lower two and some reverb to the three pitch-shifted ones..”

    It sounds like you had fun being creative and that’s what it’s all about. Mixing and matching and trying new things. Glad we could help.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy