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Activity Forums Apple Final Cut Pro Audio Sync Workflow

  • Audio Sync Workflow

    Posted by Matt Kresling on January 6, 2012 at 8:22 am

    Can someone direct me to some tips regarding workflow for syncing a big pile of clips?

    I’m working in FCP X for the first time and have received the client drive containing, oh, a million A & B Camera folders, along with another couple of folders containing WAV audio.

    I’ve watched a few audio-sync YouTube videos, but they’re of the here’s-how-you-sync-ONE-video-file-to-ONE-audio-file variety. What I need to know is how to sync a million. Is there a magical FCPX method of which I’m unaware?

    How do you organize your clips in the Event window for syncing? What’s your workflow?

    Thanks a lot!
    Matt Kresling

    Bruce Sharpe replied 14 years, 4 months ago 3 Members · 4 Replies
  • 4 Replies
  • Shane Mcgee

    January 6, 2012 at 10:56 am

    This is exactly the same question I’ve had for a while. People make little tutorial videos and act like its so incredibly easy…until you have to do it about 5000 times.

    Pluraleyes is another thing everyone talks about but its essentially the same thing…dropping clips on the timeline, manually syncing single clips and then u get this one big giant clip in the timeline where your supposed to be building your project…so what do you do then? Drop the clips you cut out of the massive sync clip you made back in to the browser window or something? Seems insane…

    Dual eyes seems to be much better but for some reason no one seems to talk about it or use it. Its a stand alone app that you drop all the audio and video clips in to and it automatically replaces the good audio with the scratch audio…at least thats what my understanding is. Seems so much cleaner doing the synching automatically, outside of Final Cut before you even start organizing your project and then don’t have to worry about messing with individual clips.

    15″ MacBook Pro Quad Core i7 2.0GHz
    1TB G-RAID
    Final Cut Pro X
    Canon T2i

  • Bruce Sharpe

    January 6, 2012 at 8:08 pm

    PluralEyes doesn’t create one giant clip, it moves the individual clips in the timeline to be in their synced positions. It also works well for syncing many clips at the same time, not just one pair at a time.

    See the video tutorial here.

    https://www.youtube.com/watch?v=nyEwPh7EgQQ

    Bruce

    Bruce Sharpe
    Singular Software Inc.
    http://www.singularsoftware.com

  • Shane Mcgee

    January 6, 2012 at 9:22 pm

    Hi Bruce,

    Ive watch many tutorials on Pluraleyes and understand its an impressive product but Im just wondering if you can explain why its seemingly the preferred method of syncing clips over something like Dualeyes which seems to do it much cleaner and more automatically than pluraleyes and before you even drop any footage in to your editing program? To a noob, it can seem kind of cluttered and hectic dropping many clips on a timeline then having to put them back in to the media browser after pluraleyes does it job…

    I don’t have much experience with this stuff so I’m just curious what I’m missing.

    15″ MacBook Pro Quad Core i7 2.0GHz
    1TB G-RAID
    Final Cut Pro X
    Canon T2i

  • Bruce Sharpe

    January 6, 2012 at 11:43 pm

    One big difference between PluralEyes and DualEyes is that only the former can help with multi-camera projects. But within the realm of dual-system audio, some people do prefer the DualEyes workflow for the reasons you suggest, while others prefer the benefits of integration with the NLE. Setting up a sequence in a timeline before syncing doesn’t bother them and is considered easier than finding the output files from DualEyes to bring them into the NLE. Also, with PluralEyes you get immediate visual feedback on the sync results, which can be helpful.

    We can see the merits on both sides and while I can’t say too much just now, let’s just say we are interested in bringing the best of both worlds to everyone.

    Bruce

    Bruce Sharpe
    Singular Software Inc.
    http://www.singularsoftware.com

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