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Activity Forums Avid Media Composer Audio “Rubber banding”

  • Audio “Rubber banding”

    Posted by Dustin Schmitt on April 10, 2010 at 6:21 pm

    I’m not even sure if “Rubber banding” is the correct technical term or not but my question is:

    When you are working in your time-line and you turn on “Audio Gain” and use key frames to adjust the audio on clip itself in the time line (not in the Audio Mixer). The problem that I am having is you can’t be very precise with the dbs when adjusting the levels like this. Is there a way to make this happen?

    EX: when I want to turn the audio up using this method I can’t just go to +2dbs, it’ll jump to +2.6dbs. This isn’t helpful when I need to be more precise.

    Entiendes?

    Gracias!

    D

    Zoe Westley replied 15 years, 8 months ago 7 Members · 6 Replies
  • 6 Replies
  • Ed Cilley

    April 10, 2010 at 7:29 pm

    The best way is to expand the track (CNTL+L or CMD+L) you are working on. I haven’t found a ‘more precise’ way.

    Ed

    Avid and FCP Preditor
    _________________________________________________
    Anything worth doing at all, is worth doing well.
    – Philip Dormer Stanhope, Earl of Chesterfield

  • Michael Hancock

    April 10, 2010 at 7:30 pm

    Make your audio tracks bigger. Turn on the tracks you’ll be keyframing and hit Ctrl+L on a PC or Cmd+L on a Mac. The more times you hit it, the larger (taller) the track gets. This makes it easier to move your keyframes up or down in smaller increments. Ctrl+K and Cmd+K make them smaller again.

    EDIT: Ed beat me by about 40 seconds.

    —————-
    Michael Hancock
    http://www.oswaldcommunications.com

  • Grinner Hester

    April 10, 2010 at 7:44 pm

    It’s much quicker to just add edits, make gain changes and throw in a dissolve. Avid’s rubber banding is something that never evolved.
    Audio in general for that matter.

  • John Pale

    April 10, 2010 at 11:58 pm

    [Dustin Schmitt] “When you are working in your time-line and you turn on “Audio Gain” and use key frames to adjust the audio on clip itself in the time line (not in the Audio Mixer). The problem that I am having is you can’t be very precise with the dbs when adjusting the levels like this. Is there a way to make this happen?

    Really the best way to be precise is to switch the Audio Mixer from its normal view to Auto (for Automation Gain). Then you can type in the exact number you want when parked on a keyframe.
    You might want to get it rough in one pass just in the timeline, then be precise using the mixer on a second pass.

    Or just make your tracks nice and big, like others have suggested.

    Grinner’s suggestion works, but I don’t really see how thats quicker. Lots of steps, adding edits and dissolves IMHO.

    I like FCP’s implementation better…you can even do it while playing down the timeline and adjusting the mixer on the fly (with or without an audio control surface). Surprises me that Avid has not improved this feature…the host CPU’s are plenty powerful enough to do this on the fly these days.

  • Juris Eksts

    April 12, 2010 at 6:13 pm

    Got here late to the discussion, but – holding down control, and clicking on the bottom of the track activation button allows you to drag the track as large as you need it, then adjusting the rubber banding is very easy. I find that much easier than CRL and L.
    I also find the rubber banding method gives much more control than add edits and mixes, and I like the visual reference as to what is happening. I also like to be able to move the keyframes earlier and later.
    (But I do think that FCPs version is better in this case)

    Juris

  • Zoe Westley

    August 17, 2010 at 11:59 am

    I believe you can go into the audio tool and manually type in the value you want, instead of using the scale slider

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