Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums VEGAS Pro [Audio problem] Making one audio track lower its volume when another track makes sound.

  • [Audio problem] Making one audio track lower its volume when another track makes sound.

    Posted by Zennor Locke on March 22, 2013 at 2:12 am

    Howdy! So I will get right into it, I want to make it so one of my audio tracks lowers its volume when another makes sound. I want to use this when I am editing a “let’s play” for instants when the track with my microphone in it starts to talk the game volume would lower its volume so you could hear me, and when I stop talking the volume goes back up again. I’m not very good at explaining so I am hoping someone knows what I am on about, thanks guys!

    Graham Bernard replied 13 years, 1 month ago 3 Members · 3 Replies
  • 3 Replies
  • Graham Bernard

    March 22, 2013 at 6:20 am

    [Zennor Locke] “I want to make it so one of my audio tracks lowers its volume when another makes sound.”

    One word: VoiceAssistant

    Watch the Video . . . . .

    Or you can apply an Audio Volume Envelope and make all the Background reductions manually. . . . ugh . . .

    So, 2 choices:

    1] Auto – 1 Second Apply! Boom!

    or . . .

    2] Manual – much editing=time and options for mistakes.

    NB: This process is called “Ducking” or “Duck-Under”, where the BG audio is reduced or lowered under more preferred Audio Track. I’ve used VASST’s (jr) UltimateSPro and Excalibur (Edward Troxel).

    Grazie

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX50HS Bridge

  • Dale Mcclelland

    March 22, 2013 at 8:18 pm

    The OP didn’t indicate whether the voice-over track is one continuous event or a series of discrete events, but I think it is relevant. Based on one review of Voice Assistant on their website, and the tutorial provided by VAAST, it seems to work like Excalibur’s and Vegasaur’s ducking (both of which I own and have tried for ducking). As far as I can tell, all these tools do ducking based on the presence of a series of discrete events in the voice-over track, and they expect gaps in the VO track where you want the music to go back to normal volume.

    If the VO track consists of one continuous event, with the narrator pausing as needed, they don’t work like you would expect a ducking tool to work in a DAW. You have to split the VO track into discrete events containing the spoken parts, and discrete events containing the silent pauses, then delete the silent events to leave gaps. Or you could record the VO track by starting and stopping the recording as required. Either approach is somewhat tedious. (Although less so than creating a ducking volume envelope manually. To that extent, these are useful tools.)

    Since all these tools have this limitation, I’m guessing that it must be because of a limitation in Vegas that doesn’t allow them to do the ducking based on volume changes within a VO event. If that is the case, I suspect that VST ducking plug-ins will not work in Vegas either.

    Hopefully I am wrong about this and there really is a way to do auto- ducking with one continuous VO event. I just haven’t found a way. Comments?

  • Graham Bernard

    March 22, 2013 at 9:54 pm

    [Dale McClelland] “Hopefully I am wrong about this and there really is a way to do auto- ducking with one continuous VO event. I just haven’t found a way.”

    Nope, you aren’t wrong. I was wrong in suggesting this as a solution. I was interpreting the OP’s Audio as having non-contiguous segments, when maybe it isn’t.

    Cheers

    Grazie

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX50HS Bridge

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy