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audio and video not synchronized when rendered (fine in RAM preview)
When I RAM preview my composition, everything is lined up and sound matches the video exactly, but when I render the audio is playing slightly earlier than video, but the I am rendering a motion graphics shot with very precise timing for sound (impact,swiches…)
All my used sound are .WAV and all my footage is .EXR rendered from Maya so no compressed footage or sound used.
The audio sample rate of my project us 48 Kbps (AE default) – 29.97 FPS – 32 Bit per channel mode.
I am rendering an uncompressed QuickTime out of AE with uncompressed Audio checked( 48 Kbps, 32bit) and then I export all this in QuiickTimePro in a H264 compression format (AAC for Audio) since rendering compressed QuickTimes from AE is not advised and my QuickTime bite rate is not exceeding the 14 Mb/s and playing FPS is stable around 30.I also tried using different bite rates but nothing works. Any ideas?