Scott, I’ve also struggled with this over the years and you can get decent results using the compressor/limiter filter. But you won’t find a “one size fits” all solution, because how audio filters behave depends entirely on the nature of the source material. But hopefully I can give you a starting point:
1. nest your audio tracks (or, better yet: “bounce” them to disk, by exporting your timeline to a self contained AIFF file, using FILE>export>using quicktime conversion)
-You may want to do this step to your whole timeline, or just your DIALOG and SOUND FX, because music tracks are usually heavily compressed already.
2. Apply the “compressor/limiter” filter.
3. IMPORTANT: Turn OFF the “preserve volume” option. This is critical. If you leave this option on, then FCP will basically just BOOST your quiet sounds to achieve dynamic range compression. If you turn this option off, then FCP will lower (aka attenuate) the loud sounds in order to achieve dynamic range compression. With the “preserve volume” on, FCP is doing what other programs call “auto gain”; the result is your levels are just as hot, so no audio limiting is effectively taking place.
4. Now you have to dial in the settings to get the proper amount of attenuation. Start with a very low threshold (-6 to -18). You only want the filter affecting the loudest sounds. The exact setting you use depends on the peak levels of your source material, so every program will be different.
5. Now set your “Ratio.” This is the amount of attenuation applied. I don’t know exactly the relationship between this number and dB, but I /think/ that “-2” equals 6 dB of attenuation. So that is a good starting point.
5. Now adjust the attack time and release time. I start with 0 attack and maximum release (4000) (because you want the filter to be “on” all the time). But this can sometimes create too much signal limiting. Use your ears and find the settings that suit your material. But I usually stay with “0” attack, and never go below “200” for release, but YMMV.
6. Now that you’ve tamed the dynamic range of your program, you may want to apply “normalization gain” (Modify > Audio > Apply Normalization Gain). This will let you actually set a “hard maximum” for your audio level. I’ve found the number I enter in the option box doesn’t seem to create the expected results, so some fudging may be required. Normalization gain works MUCH better after you’ve compressed your dynamic range, by the way.
7. If you’ve left your music tracks unfiltered, you may now need to give them a global volume adjustment in order to “sit” better with the rest of the material.
Matt Lyon
Editor
Toronto