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Activity Forums Adobe After Effects attach an emitter to a path for animation

  • attach an emitter to a path for animation

    Posted by Jay Brown on December 10, 2007 at 8:45 pm

    Im currently following the light streaks tutorials and would like to control exactly where the emitter goes, for example a path that traces a specific shape or outline. I ideally would like the path to have a z depth also so i could animate a camera around the emitter ending the animation front on to reveal what the light streak has created. ie a shape that makes sense when viewd from the front.
    1) Can i create the path in After Effects or should i import a spline from something like 3D studio Max
    2)How do you attach the emitter to the path

    Thanks in advance

    Ed Zenon replied 15 years, 9 months ago 3 Members · 4 Replies
  • 4 Replies
  • Darby Edelen

    December 11, 2007 at 12:48 am

    [jay brown] “2)How do you attach the emitter to the path “

    The easiest way is to set up Particular to use a light as the emitter. Then you simply animate the light along the path you want it to follow and you’re golden. You can paste a path from Illustrator, or a Mask in AE, into the position property of the light but you’ll have to tweak the position yourself if you want it to move in different Z depths.

    Darby Edelen
    Designer
    Left Coast Digital
    Santa Cruz, CA

  • Jay Brown

    December 12, 2007 at 10:04 am

    sorry dude I cannot find out the actual process on how to attach a light to a path anywhere…..can you help?

  • Ed Zenon

    August 17, 2010 at 3:29 pm

    bump!

    I’d like to import curves from maya into AE and use them as paths to animate a light/emitter for particular. the 3d curves have a z depth so would this translate into AE ok?

    any suggestions would be great and also how does one attatch a light to a curve?

  • Ed Zenon

    August 17, 2010 at 5:34 pm

    thanks dave 🙂 I just did a search based on what you mentioned and figured the best way would be to animate a maya locator along the paths and export that into AE then attatch the light onto that.

    will have a go at this but may need to bump this thread again if I get stuck 😉

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