Nope. The script engine cannot be tied to AE’s keys (maybe it will some time in the future, though). The best solution you can probably come up with is to create a master script and create a palette for your scripts. In theory you could also use a master script to watch your keyboard and remap those actions to your needs, but it means that you may also have to re-create standard shortcuts inside this script. Certain key-combos would not work with the script running. In adition to that it would probably slow down your work quite a bit (it would have to run in an infinite loop), so I don’t recommend that approach.
Mylenium
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