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Activity Forums Maxon Cinema 4D Assign random material to cloned spheres

  • Assign random material to cloned spheres

    Posted by Trinity Post on July 3, 2022 at 7:20 pm

    Hi there,

     

    Is there a simple way of doing this? I currently have a sphere that I am replicating via a cloner pointing to an emitter that creates random spheres of varying sizes.

     

    What’s the simplest way of assigning some random materials I’ve created?

    Thanks!

    Andy Kiernan replied 4 years, 1 month ago 3 Members · 2 Replies
  • 2 Replies
  • julian sintoff

    July 4, 2022 at 1:12 pm

    Hi trinity, which render engine are you currently using?

  • Andy Kiernan

    July 6, 2022 at 1:54 pm

    maybe simplest way is to create as many spheres as materials under the cloner and apply one mat per sphere and set clones mode to random

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