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Artifacts using frame blend on DPX
CS5 & 4 – same issue.
I’m working 4k DPX files from R3D in 23.976.I have a quick shot that is sped up by only two frames. Don’t ask me why – it’s a director call.
So in the shot we lose 2 frames and you can see the 2 jumps in motion.
I turn on the Frame Mix in frame blend which creates ghosting. We don’t want that.
I turn on the Pixel motion and that solves it, BUT there are artifacts creating harsh lines and blocky edges.
Why am I getting this? What can I do? Thanks.