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Arraying ‘instances’ of an animated comp (growing leaves) around a path (branches)…
Hello there…
The project I’m working on involves a tree which at various points through the piece goes through four seasons (and at quite a few times)
Spring – leaves grow, blossom grows
Summer – blossom disappears
Autumn – leaves go brown
Winter – leaves disappearThe tree is fairly illustrative and so the amount of leaves we are talking about isn’t enormous but it’ll probably be about 50/60
I have a comp for the leaves (LEAF.COMP)with the Spring/Summer/Autumn/Winter animation and what I would like to do, in theory, is create some paths for branches and then ‘array’ the LEAF.COMP up and down the paths a bit like the path text effect.
Does anyone think this is possible or know of any similar approaches?
I was thinking of abusing the trapcode/particular effect as in some ways there’s a similar thing I need within that of staggering/offsetting the animation of each layer but I got a bit lost in the ‘placement’ of the particles so am turning to the idea of expressions….
Many many thanks in advance!!
jim