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Activity › Forums › Boris FX Particle Illusion › Are there any good mushroom cloud explosions out there?

  • Rinny8

    November 22, 2005 at 12:32 am

    oh…and one more thing. Is there anyway to make particles climb up walls and stuff? Say like having cracks run up a wall or a wall rotting away or something. I saw something like this on the Wondertouch website but I think it was proffesional…

  • Elvis Deane

    November 22, 2005 at 7:47 pm

    There are a bunch of mushroom clouds in the July 2004 library.

    The best example I’ve seen of rotting/cracking type effect is the clip from Smallville on the pI demo reel (the hand placing the dis)

    I think that was done by using an emitter as a displacement or bump map in a 3D program. Super emitters with high f-Velocity, long particle Life, and low particle velocity should be able to create a nice growing crack effect that you can then map onto 3D geometry

    —
    Elvis Deane!
    The particleIllusion FAQ
    particleIllusion Resources and tutorial CD
    Astounding Adventures

  • Alan Lorence

    November 22, 2005 at 7:55 pm

    [Elvis Deane] “I think that was done by using an emitter as a displacement or bump map in a 3D program”

    I believe the “don’t erase” option was used as well, so the particles “draw” the cracks.

    Alan.
    wondertouch

  • Rinny8

    November 22, 2005 at 9:06 pm

    unfortunatley I ‘m not a 3D person…

  • Rinny8

    November 22, 2005 at 9:07 pm

    oh well thanks for the library!

  • Elvis Deane

    November 22, 2005 at 9:32 pm

    A lot of compositing and editing programs have bump/displacement filters that can get similar effects to a 3D displacement map. Have a look at whatever software you use.

    —
    Elvis Deane!
    The particleIllusion FAQ
    particleIllusion Resources and tutorial CD
    Astounding Adventures

  • Rinny8

    November 22, 2005 at 9:42 pm

    ok thanks!

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