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Activity Forums Apple Final Cut Pro Legacy Are flop’s really that complicated?

  • Are flop’s really that complicated?

    Posted by John Steventon on November 12, 2005 at 1:06 pm

    Hi there,

    More of an annoucement of my surprise than a question here, but I’ve just flopped an image on the time line that’s 6 seconds long, and it’s going to take 11 minutes to render it!! I’ll admit hands down the FCP is one of the most versatile comprehensive tools out there – and though I’m still learning on it, I can really see its full potential shining through, but 11 minutes just to flop an image!!?!?

    Just so’s you know, I’m working in HD 1080i 10bit pal mode right now, which has left me with no real-time effects anyway – but I can’t believe something as simple as this takes 11 minutes. Half the grading filters I put on the clips don’t even take this long to render…

    Hell, I guess I could ask if there’s anything obvious I need to do to speed up full res rendering, but I can’t think of anything I’ve missed.

    The next time someone asks why bother offlining HD projects at an SD res first then re-conforming to HD, I’ll tell them this is EXACTLY why.

    That said, I’m winning a fair share of cash at Poker-Room while I’m waiting for all these effects to render. So it could be worse. Wait, it’s a saturday, and I’m at work… it is worse…

    Have a nice weekend.

    John

    John
    Success is merely a failiure to imagine more…

    G5 2.7Ghz, 4.5Gb ram, Blackmagic Decklink/multibridge, 5.6Tb Infortrend storage, FCP Studio 5.02, Makie MCU control, Yahama 5.1 surround, JVC DTV multi-format monitor, 2x23inch Apple monitors – and a partirdge on a pear tree.

  • 4 Replies
  • Bouncing Account needs new email address

    November 12, 2005 at 2:12 pm

    If you encounter what you think is a “too-long-render”, did you ever stop it part-way in and then start the render again.

    I do this, and many times find that it will jump to a much faster render speed (no, and not just because it has a “shorter way to go”.)

    This is actually MY further question about this.

    Does anyone else encounter these “dual-speed” renders?

    BTW, if you’ll consider that a flop repositions each and every pixel it might take a bit of time to render.

    And weekends have a rather low-readership on the COW, so the answers may be a bit sparse.
    (Probably due to fewer cowhands sittin’ around waitin’ for RENDERS to finish!)

  • Gary Adcock

    November 12, 2005 at 2:49 pm

    [Matte] “BTW, if you’ll consider that a flop repositions each and every pixel it might take a bit of time to render.”

    Also note that you can do this 2 different ways – via the motion tab (faster) or the flop filter (slower)..

    and welcome to 10 bit 1080 footage — without spending $100K on hardware it is really hard to get it in realtime, but do your offline in DVCproHD – much better than going the SD route.

    Gary Adcock
    Studio37
    HD and Film Consultation
    Chicago, IL USA

  • David Rowan

    November 14, 2005 at 3:44 am

    Yes, I get the dual speed renders, too.

    Now, I’m one of the anal-compulsives who actually quits one program before opening another (unlesss I need them together). I still can’t help wondering if the little gerbil inside the shiny box is thinking about something else, and when I quit and restart a render it gets her attention again.

    One thing thats messed me up; if I do a “Render All” and there is something outside of my view on the timeline that has to get rendered before the bit I’m working on. So I’ll quit the 11 minute render after a minute or two and “Hey, You didn’t do anything!”…then its “Oh wait…thats what you’ve been working on.”

    DWR

  • Bouncing Account needs new email address

    November 14, 2005 at 2:03 pm

    [David Rowan] “One thing thats messed me up; if I do a “Render All” and there is something outside of my view on the timeline that has to get rendered before the bit I’m working on. So I’ll quit the 11 minute render after a minute or two and “Hey, You didn’t do anything!”…then its “Oh wait…thats what you’ve been working on.””

    Sure, that happens all the time.
    The nice thing about FCP is that even if you DO (accidentally or intentionally) stop a render, it KEEPS what you’ve done up to the point of the stop. So you don’t lose any time for stopping.

    But there are many times, when there is only one effect chosen or there IS only one un-rendered effect, and it seems to take eons to render, that if I stop it and immediately start the render again and FCP then takes off like a rabbit.
    I can have various other apps open, or not, doesn’t seem to matter.
    (I think that just alerts “Mac” the Gerbil to the fact that I want my render… NOW!!)

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