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Activity Forums Maxon Cinema 4D Approach for Engine Cover

  • Adam Trachtenberg

    September 15, 2009 at 2:41 pm

    This is going to come down to basic subdivision surface modeling. It would be extremely helpful if you had more reference images, including top, left, right, front, and back views with little or no perspective distortion.

    I would create an empty polygon object and then start modeling from the top view with the “create polygon” tool in quadrangle strip mode. Then it’s a matter of pushing/pulling points, cutting edges with the knife tool, etc.

    Pretty general, I know, but there’s no way to explain poly modeling in a forum post. As the sculptor Auguste Rodin once said to someone who asked how he does what he does: “I choose a block of marble and chop off whatever I don’t need.”

  • Darren Kunkel

    September 15, 2009 at 8:21 pm

    Hi Adam-
    Thank you for the quick response!!

    Totally agree….been scouring HIGH and LOW for schematics on this thing in order to obtain the “missing” views…i.e. side, top, etc.

    The Porsche Service Manual is $40.00 and I’m too cheap to buy it 🙂
    I’ll keep surfing to find the other views.

    -Darren

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