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Applying cloth only to a selection on a mesh
Hey all,
I am only looking to use the cloth effect to a part of a mesh. The only way I can think of doing this is to fix the points I don’t want to use for cloth on the mesh but if I do this, do those points still have to compute in any way for the cloth effect? Out of about 2000 points, I only need about 30 of them to use the cloth effect.
Two separate meshes would not be an option as I need the transition between the cloth part and static part seamless. (already tried this)
Thanks,
Brian