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Activity Forums AJA Video Systems Apple ProRes into Kona LHe ?

  • Apple ProRes into Kona LHe ?

    Posted by Kevin Gardam on April 23, 2007 at 5:01 pm

    Hi Aja,
    Quick question, are you going to be able to incorporate the new Apple ProRes codec into any of your existing products, particularly the Kona LHe (thats what I have…). Just thought I’d ask although have a sneeky suspicion you won’t be able.
    Thanks in advance.
    Kev

    Gary Adcock replied 19 years ago 8 Members · 17 Replies
  • 17 Replies
  • Walter Biscardi

    April 23, 2007 at 5:35 pm

    Yes, Apple ProRes 422 just shows up like all the other codecs you have now. We were running a beta of FCP 6 with the new Kona drivers at NAB and the codec was already in there.

    Walter Biscardi, Jr.
    https://www.biscardicreative.com
    HD Editorial & Animation for Food Network’s “Good Eats”
    HD Editorial for “Assignment Earth”

    Read my blog! https://blogs.creativecow.net/WalterBiscardi

  • Kevin Gardam

    April 23, 2007 at 6:29 pm

    Thanks Walter, good news…

  • Richard Sutcliffe

    April 23, 2007 at 9:36 pm

    Hi Walter,

    Would that also enable LHe owners to capture as PRORES422 in the same way as we would with HDV?

  • Gary Adcock

    April 23, 2007 at 10:42 pm

    [pom_boarder] “Would that also enable LHe owners to capture as PRORES422 in the same way as we would with HDV? “

    First off Your Kona card DOES NOT capture into any HDV codec.

    All Kona cards will support capture into ProRez as long as the computer you are running is fast enough to handle the compression in realtime.

    ie: faster / newer machines will do more than older/ slower machines can.

    Until FCS2 is actually shipping not much else will be announced.

    gary adcock
    Studio37
    HD & Film Consultation
    Post and Production Workflows

  • David Battistella

    April 23, 2007 at 11:37 pm

    So there is no hardware acceleration for the new Pro Res codecs as there is for the HDV and Panny codecs on board right now?

    I could understand that reverse engineering a new codec could be tricky.

    Is prorez the “open Timeline” codec then? Does this mean that all open timelines will be in a codec pre-denifined by Apple or the user?

    David

    Peace and Love 🙂

  • Gary Adcock

    April 23, 2007 at 11:54 pm

    [David Battistella] “So there is no hardware acceleration for the new Pro Res codecs as there is for the HDV and Panny codecs on board right now? “

    ProRes has a full raster image size does not scale like DVCPROHD or HDV, so there is no acceleration based on the scaling done via the Kona card with these other codecs.

    “Is prorez the “open Timeline” codec then? Does this mean that all open timelines will be in a codec pre-denifined by Apple or the user?”

    good question,
    and my unqualified answer world be yes.

    Since ProRez, much like DnxHD wants everything around it under its control, I am assuming that ProRez would accelerate the handling everything mixed content in the timeline.

    gary adcock
    Studio37
    HD & Film Consultation
    Post and Production Workflows

  • Walter Biscardi

    April 24, 2007 at 12:46 am

    [David Battistella] “Is prorez the “open Timeline” codec then? Does this mean that all open timelines will be in a codec pre-denifined by Apple or the user?”

    The user. Whatever timeline you start with, so long as your system is fast enough, it will play all the media in that timeline in realtime.

    Walter Biscardi, Jr.
    https://www.biscardicreative.com
    HD Editorial & Animation for Food Network’s “Good Eats”
    HD Editorial for “Assignment Earth”

    Read my blog! https://blogs.creativecow.net/WalterBiscardi

  • Kevin Wild

    April 24, 2007 at 1:03 am

    It mentions in the demo on their site that the first clip you bring down dictates what the timeline codec will natively be.

  • David Battistella

    April 24, 2007 at 1:49 pm

    So how is the software been re-engineered to allow for this. I think that this feels a bit like Dynamic RT, but on steroids.

    I wonder how the re-wrote that part of the code to bassically allow RT Etreme to be full rez at all times.

    Interesting.

    I would venture a guess that the uncompressed timelines would be fasted because if you went with a DV timeline, for example, a lot of work would be being done by the software to recompress, whereas uncompressed is much faster because there is less calculation going on.

    Davdi

    Peace and Love 🙂

  • Walter Biscardi

    April 24, 2007 at 1:52 pm

    [David Battistella]
    So how is the software been re-engineered to allow for this. I think that this feels a bit like Dynamic RT, but on steroids.”

    From what I’ve been told, FCS Studio 2 is a complete re-write of the software from the ground up which is why it took two years to release FCP 6. There was a lot of “junk” still in the application from the OS 9 days that was thrown away. So from what I was told, the application is much more efficient and can take better advantage of the hardware that’s out there today.

    Walter Biscardi, Jr.
    https://www.biscardicreative.com
    HD Editorial & Animation for Food Network’s “Good Eats”
    HD Editorial for “Assignment Earth”

    Read my blog! https://blogs.creativecow.net/WalterBiscardi

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