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Anyway to Transparent Background
Posted by Accountclosed on April 3, 2006 at 3:03 pmhey i’ll very use full if i can make my whole project with transparent background coz after rendering i can use them in any file to appear very beautifully as we can do in Bluff Titler anyway i am a User of Vegas 6.0d and i have Particle Illusion 3.0a is there anyway that i can do this
Thanks for your Time
ALi
Jason Harbaugh replied 20 years, 1 month ago 6 Members · 15 Replies -
15 Replies
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Ken Plotin
April 3, 2006 at 5:10 pmJust turn off the background button for your layer (the stage window will reflect this) and render to a format with an alpha channel.
Hope this helps.
Ken
the Screen Skins guy -
Aharon Rabinowitz
April 5, 2006 at 2:54 amTurn off any BG images in the comp. when you render, for format, Choose Tiff, TGA, or PNG, and then in the options, choose save Alpha channel, and remove Black BG
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Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
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Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com -
Jason Harbaugh
April 5, 2006 at 6:16 pmNo way to do a 32bit AVI with Alpha enabled? That would be the most ideal. I work with Vegas as well and for the moment I just render on black and do an overlay in Vegas. It works, but isn’t perfect.
With programs like Bluff Titler and Serious Magic Ultra supporting alpha in AVI, surely it can be included with PI.
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Aharon Rabinowitz
April 5, 2006 at 6:38 pm[LynxFX] “No way to do a 32bit AVI with Alpha enabled?”
Not currently. Frankly, using uncompressed AVI seems pointless when Quicktime with animation compression is just as good and smaller. If I could have what I want, that would be what I’d like to see in pIllusion QT for both PC and Mac with Alpha.
[LynxFX] “I work with Vegas as well and for the moment I just render on black and do an overlay in Vegas. It works, but isn’t perfect.”
That’s becasue you’re using an imperfect method. Render with the Remove Black BG option, and you will have a Straight Render with an Alpha – a much better choice for compositing.
If you are using particles that are both intense and non intense, then things get comlicated. In that case, even though this is for After Effects, see the following tutorial on “Create Non-Intense Alpha,” which may or may not help depending on what transfer modes area vaialble in vegas (I don’t use it, so I don’t know).
https://www.wondertouch.com/tutorials/aharon/CNIA/cnia.html
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Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
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Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com -
Jason Harbaugh
April 5, 2006 at 10:14 pmFrankly, using uncompressed AVI seems pointless when Quicktime with animation compression is just as good and smaller. If I could have what I want, that would be what I’d like to see in pIllusion QT for both PC and Mac with Alpha.
6 of one, half a dozen of another. I only used AVI as an example because currently that is all that PI supports. If they put in Quicktime support with alpha available I would support that as well.That’s becasue you’re using an imperfect method. Render with the Remove Black BG option, and you will have a Straight Render with an Alpha – a much better choice for compositing.
But that only renders out individual frames that you then have to recombine into a sequence. Just more steps. Most of the stuff, overlay or luminance key works fine for a quick and dirty job. If I need a well done composite I bring the footage into PI and render the sequence back out from there. It would just be nice to be able to render a full sequence out to AVI or Quicktime with an alpha channel.Thanks for that tutorial on color fringing. That will come in handy.
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Aharon Rabinowitz
April 5, 2006 at 10:20 pm[LynxFX] “6 of one, half a dozen of another.”
No, it’s not. That expression means they are of equal value, and that’s not the case. Quicktime files with Animation compression and an alpha channel can be signifficantly smaller (we’re talking Gigabytes here) then an uncompressed AVI.
[LynxFX] “But that only renders out individual frames that you then have to recombine into a sequence.”
You make that sound like it’s difficult or time consuming. While I don’t use begas, it’s my understanding from Elvis’ comments here thaty you can just impoirt them as a sequence and that it’s simple to do. In AE, you just select one image from the sequence and then tell it that it’s part of a sequence, and AE does the rest, in seconds.
Is that not how it works in Vegas?
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Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
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Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com -
Elvis Deane
April 5, 2006 at 10:36 pmYeah, Vegas does have an Open Still Image Sequence checkbox when you select the first image of a sequence. It can’t write out image sequences with alphas, but it can import them no problem.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
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Alan Lorence
April 6, 2006 at 2:06 amDoes Premiere and/or Premiere Pro do it the same way, with a checkbox? If so, what is this option called? If not, how does it do it?
Alan.
wondertouch -
Jason Harbaugh
April 6, 2006 at 3:57 amNo, it’s not. That expression means they are of equal value, and that’s not the case. Quicktime files with Animation compression and an alpha channel can be signifficantly smaller (we’re talking Gigabytes here) then an uncompressed AVI.
Oh give me a freakin break. Where’s that rolleyes icon when you need it. The end result is the same and I could give a rats ass about file size for this. You like your quickietime and that’s fine and dandy. We were both talking about getting an end result and we’ll leave it at that.You make that sound like it’s difficult or time consuming.
I actually believed it was until I saw Elvis’ comment. I didn’t notice the image sequence toggle before and it brings them in as a single movie file no less! Alpha and all. You learn something new every day. Since it works that well, even with intense particles, my quest for alpha’d AVI or…cough…MOV isn’t that important with PI. 😉Yeah, Vegas does have an Open Still Image Sequence checkbox when you select the first image of a sequence. It can’t write out image sequences with alphas, but it can import them no problem.
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Elvis Deane!
Thanks for the tip! I never saw that checkbox before. What I’ve done in the past is actually bringing the image sequence into flash and rendering out alpha’d swf files which Vegas also handles beautifully. Glad to see that isn’t needed. -
Alan Lorence
April 6, 2006 at 11:02 amAharon was just trying to be accurate, so others who read these posts either now or in the future via the archives don’t get the wrong idea — it wasn’t a jab at you.
Not knowing that all video editing software can handle image sequences the same way as movies (they both turn into multi-frame clips upon loading) is a common “problem”. It’s surprising the number of times this comes up.
Alan.
wondertouch
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