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anyone know the answer to this annoying problem (about black solids/masks)
Every so often I want to darken pars of an image while leaving others unaffected…the simplest way i find is to create a black solid, add a feathered mask (to where I want the images to be darkened) and choose a blending mode…usually overlay or soft light. BUT, I notice this usually leaves a posturization effect in the gradations of the feathered mask….it’s like AE is having a problem displaying the subtle shift from “pure black” to my unaffected image. At first I thought that It was an 8-bit issue so I switched over to 16-bit with no luck, the gradations change but not for the better, the just look different. Either way, it’s very clear where my unaffected image ends and my black solid begins (in spite of the fact that I’ve feathered it).
This isn’t an LCD display issue either as it shows up on my crt television output as well
this becomes really annoying when I’m trying to perform seamless cuts between menus for DVDs and the like
clearly I’m missing something, anyone have an answer???
Thanks in advance
I should point out I’m generally using the DV NTSC compression settings
Ken Simmons
G5 dual 2,0
2 gigs Ram
OSX Panther 10.3.9AE 6.5
Final Cut 5.0